BitEditor

class BitEditor(bitSet: BitSetWrapper) : Popup

Constructors

Link copied to clipboard
constructor(bitSet: BitSetWrapper)

Types

Link copied to clipboard
object Companion

Properties

Link copied to clipboard
Link copied to clipboard
val properties: ObservableMap<Any, Any>

Functions

Link copied to clipboard
override fun <T : Event> addEventFilter(p0: EventType<T>, p1: EventHandler<in T>)
Link copied to clipboard
override fun <T : Event> addEventHandler(p0: EventType<T>, p1: EventHandler<in T>)
Link copied to clipboard
fun anchorLocationProperty(): ObjectProperty<PopupWindow.AnchorLocation>
Link copied to clipboard
fun anchorXProperty(): ReadOnlyDoubleProperty
Link copied to clipboard
fun anchorYProperty(): ReadOnlyDoubleProperty
Link copied to clipboard
fun autoFixProperty(): BooleanProperty
Link copied to clipboard
fun autoHideProperty(): BooleanProperty
Link copied to clipboard
open override fun buildEventDispatchChain(p0: EventDispatchChain): EventDispatchChain
Link copied to clipboard
open fun centerOnScreen()
Link copied to clipboard
fun consumeAutoHidingEventsProperty(): BooleanProperty
Link copied to clipboard
fun eventDispatcherProperty(): ObjectProperty<EventDispatcher>
Link copied to clipboard
fun fireEvent(p0: Event)
Link copied to clipboard
fun focusedProperty(): ReadOnlyBooleanProperty
Link copied to clipboard
fun forceIntegerRenderScaleProperty(): BooleanProperty
Link copied to clipboard
fun getAnchorLocation(): PopupWindow.AnchorLocation
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
override fun getContent(): ObservableList<Node>
Link copied to clipboard
fun getEventDispatcher(): EventDispatcher
Link copied to clipboard
Link copied to clipboard
fun getOnAutoHide(): EventHandler<Event>
Link copied to clipboard
fun getOnCloseRequest(): EventHandler<WindowEvent>
Link copied to clipboard
fun getOnHidden(): EventHandler<WindowEvent>
Link copied to clipboard
fun getOnHiding(): EventHandler<WindowEvent>
Link copied to clipboard
fun getOnShowing(): EventHandler<WindowEvent>
Link copied to clipboard
fun getOnShown(): EventHandler<WindowEvent>
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun getOwnerNode(): Node
Link copied to clipboard
fun getOwnerWindow(): Window
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun getScene(): Scene
Link copied to clipboard
open fun getUserData(): Any
Link copied to clipboard
Link copied to clipboard
fun getX(): Double
Link copied to clipboard
fun getY(): Double
Link copied to clipboard
Link copied to clipboard
fun heightProperty(): ReadOnlyDoubleProperty
Link copied to clipboard
open override fun hide()
Link copied to clipboard
fun hideOnEscapeProperty(): BooleanProperty
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun onAutoHideProperty(): ObjectProperty<EventHandler<Event>>
Link copied to clipboard
fun onCloseRequestProperty(): ObjectProperty<EventHandler<WindowEvent>>
Link copied to clipboard
fun onHiddenProperty(): ObjectProperty<EventHandler<WindowEvent>>
Link copied to clipboard
fun onHidingProperty(): ObjectProperty<EventHandler<WindowEvent>>
Link copied to clipboard
fun onShowingProperty(): ObjectProperty<EventHandler<WindowEvent>>
Link copied to clipboard
fun onShownProperty(): ObjectProperty<EventHandler<WindowEvent>>
Link copied to clipboard
fun opacityProperty(): DoubleProperty
Link copied to clipboard
fun outputScaleXProperty(): ReadOnlyDoubleProperty
Link copied to clipboard
fun outputScaleYProperty(): ReadOnlyDoubleProperty
Link copied to clipboard
fun ownerNodeProperty(): ReadOnlyObjectProperty<Node>
Link copied to clipboard
fun ownerWindowProperty(): ReadOnlyObjectProperty<Window>
Link copied to clipboard
override fun <T : Event> removeEventFilter(p0: EventType<T>, p1: EventHandler<in T>)
Link copied to clipboard
override fun <T : Event> removeEventHandler(p0: EventType<T>, p1: EventHandler<in T>)
Link copied to clipboard
fun renderScaleXProperty(): DoubleProperty
Link copied to clipboard
fun renderScaleYProperty(): DoubleProperty
Link copied to clipboard
Link copied to clipboard
fun sceneProperty(): ReadOnlyObjectProperty<Scene>
Link copied to clipboard
fun setAnchorLocation(p0: PopupWindow.AnchorLocation)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun setEventDispatcher(p0: EventDispatcher)
Link copied to clipboard
fun setHeight(p0: Double)
Link copied to clipboard
Link copied to clipboard
fun setOnAutoHide(p0: EventHandler<Event>)
Link copied to clipboard
fun setOnCloseRequest(p0: EventHandler<WindowEvent>)
Link copied to clipboard
fun setOnHidden(p0: EventHandler<WindowEvent>)
Link copied to clipboard
fun setOnHiding(p0: EventHandler<WindowEvent>)
Link copied to clipboard
fun setOnShowing(p0: EventHandler<WindowEvent>)
Link copied to clipboard
fun setOnShown(p0: EventHandler<WindowEvent>)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun setUserData(p0: Any)
Link copied to clipboard
Link copied to clipboard
fun setWidth(p0: Double)
Link copied to clipboard
fun setX(p0: Double)
Link copied to clipboard
fun setY(p0: Double)
Link copied to clipboard
open fun show(p0: Window)
open fun show(p0: Node, p1: Double, p2: Double)
open fun show(p0: Window, p1: Double, p2: Double)
Link copied to clipboard
fun showingProperty(): ReadOnlyBooleanProperty
Link copied to clipboard
fun showPopup(owner: Node, value: BitSetWrapper)
Link copied to clipboard
open fun sizeToScene()
Link copied to clipboard
fun widthProperty(): ReadOnlyDoubleProperty
Link copied to clipboard
fun xProperty(): ReadOnlyDoubleProperty
Link copied to clipboard
fun yProperty(): ReadOnlyDoubleProperty